Original Story: Uurha


Part 2 of 3: The Test


In the first part of the story, we learned that Madame Dibi is strong-willed and has a fiery sense of justice — and it’s through that first impression that we’re able to understand just how imposing of an individual Lord Tyvs is meant to be. Even when measured against the yardstick of our lethal protagonist, Tyvs is in a class of his own.

Lord Tyvs is the perfect match for Madame Dibi’s misguided quest, as he not only shares a similar point of view, but he has years of experience under his belt to help facilitate it. Between his expertise and her raw talent, it’s not hard for the audience to imagine the kind of chaos that may be on the horizon in part 3. With that in mind, this part foreshadows a few of those details, as Lord Tyvs’ “test” is not so dissimilar from Dibi’s implied methodology in the next segment.

A lot of the imagery is designed around the idea of making Madame Dibi (and by extension, the audience) feel small. In every shot that involves both characters, Lord Tyvs is either in the foreground (thus appearing larger) or standing while she is kneeling or sitting. Even the way Lord Tyvs’ manor seems to stretch and loom over her makes Dibi seem tiny in comparison. All of these camera tricks work together to convey the titanic nature of Lord Tyvs’ character, which in turn helps the audience believe he is a sagely yet dangerous person and relate to Madame Dibi in her anxieties about approaching him. The fact that he’s literally able to floor her with a single gesture legitimizes the messages that the framing has been subtly suggesting.


Uurha, Madame Dibi, Lord Tyvs, Virdith, and all related characters, locations, and items are my own personal original work, © 2012. None of it maybe the reproduced in any way without my written permission ahead of time.


About Leedzie

Leda "Leedzie" Clark is a writer and game designer with a sharp eye for detail and a kooky sense of humor. She's been a nerd as long as she can remember, and always seems to notice the wrong thing first in any given situation.

Posted on May 29, 2013, in Artwork, Creative Writing, Original Characters, Plot, Script, Storyboard, World Building. Bookmark the permalink. Leave a comment.

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