Countdown to the 12th Doctor: #10


Anyone who’s a fan of Doctor Who will probably find it as heartbreaking as I do that this category of all things had to fall into the #10 slot. The 10th Doctor has been voted one of the fan favorites (and often THE fan favorite) ever since his debut in 2005, whereas these more realistic Eggmen have consistently been voted some of the least liked throughout the Sonic fandom. Oh well; not ALL things parallel perfectly.




First Appearance: 11/14/06, Sonic the Hedgehog (PS3/Xbox 360)
Noted Companions: N/A

I’m almost tempted to describe this version as Uncanny Eggman, because he’s suffering from a severe case of uncanny valley. In addition to having lost much of his egg-like build, his facial features are in that awkward in-between stage where they’re almost lifelike… but still fall unnervingly short. Many fans agree that Eggman does not do well when designed realistically, especially since it limits some of his eccentricities.

Regardless, Eggman’s personality in this game is still ambitious to a fault. Not only does he want to conquer the world, but like many an unsavory Time Lord, he wants to conquer it forever by maintaining control of time itself. I suppose this isn’t technically new, as Sonic CD had a similar plot, but this time around it’s more convoluted (possibly a reflection of Eggman’s more complex personality in the modern era). As with many of his plans, an angry god ends up on the loose, but I find Eggman strangely unmoved by the course of events. (Then again, that’s probably just poor acting, so it may not be fair to hold that against him.)




First Appearance: 1/10/13, Sonic spec film
Noted Companions: N/A

Unlike the incarnations before him, this version of Robotnik has absolutely no interest in showboating. He has his goals, and he wants them taken care of swiftly and without fuss. Robotnik appears to have no sense of humor whatsoever in this canon (or at least not while he’s working), which gives him a quasi-military feel. It doesn’t help that in many of his broadcasts, the framing and lighting of his public addresses comes off as terrorist-in-a-cave. But then, he IS a terrorist, so what am I complaining about?

This Robotnik is unquestionably the coldest and most detached of the collective. In addition to spending almost every scene in solitude, he fails to even take pleasure in the presence of his own creations when they enter the room — something that other incarnations rarely find obtrusive. Robotnik feels repulsion for everyone and everything, and gives no second chances. I’m not so sure that he’s even trying to take over the world for the sake of power; I wouldn’t be surprised if this is, in his opinion, the best way to make life more tolerable for himself.

I think one of the most defining characteristics about this Robotnik is the fact that he lacks the typical wild mustache that the character is known for. I realize that this is a live-action film with a real actor, but I was genuinely surprised to see that the production didn’t create a prosthetic mustache to give the actor more of the iconic look. It’s one of the most prominent features of the character’s face, and without it, the fan film Robotnik makes far less of a visual impact. I can appreciate that the actor’s own mustache was treated to look orange (or at least, I’m assuming that’s the actor’s real facial hair), but I don’t feel it was enough. Robotniks and Eggmen alike have been known to molest their mustaches, and if this version were to try, it’d end up looking like he was picking his nose.

Still, he does have one thing going for him: The man’s got a great voice.




Dr. Robotnik, Dr. Eggman, and whatever other forms of this character I managed to dig up for this thing are all © Sega one way or another, with lesser rights going to companies such as Archie, Fleetway, DiC, and whoever made that fan film. The inferences and summaries written throughout this piece are my own and my not be reproduced without my permission.


About Leedzie

Leda "Leedzie" Clark is a writer and game designer with a sharp eye for detail and a kooky sense of humor. She's been a nerd as long as she can remember, and always seems to notice the wrong thing first in any given situation.

Posted on November 23, 2013, in Analysis, Game Characters, Humor, Journalism, TV, Video Games and tagged , , , , , , . Bookmark the permalink. Leave a comment.

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