Category Archives: Leedzie’s Loopholes
As this is an equal opportunity gaming blog, today we’re going to step away from video games to have a look at one of our country’s most demanding and unforgiving competitions: Survivor. Inspired by the 1997 Swedish survival show Expedition Robinson, Survivor premiered in the United States in 2000, and quickly took the country by storm. Now, 14 years and 28 seasons later, the series continues to run strong by innovating new rules, formats, and play styles.
Each time a new season is announced, millions of diehard fans flock to auditions in hopes of earning their chance to outwit, outplay, and outlast their peers for that sweet, sweet $1,000,000 — and I am NOT one of them. Don’t get me wrong, I want to play the games and prove my strength and possibly win enough money to set my family for life, but unless they’re giving me free birth control pills for 39 days, I have no intention of dealing with my period when the nearest Aleve can only be reached by helicopter.
But even if it’s a game I never intend to play, that doesn’t mean I can’t still break it.
(Warning: Spoilers and in-game jargon ahead.)
I’ve never been one for RPGs. For me, having to deal with so many stats for so many different people and objects tends to detract from gameplay, so much so that I have yet to ever complete a game in this genre. Despite this, my best friend bought me a copy of Fallout: New Vegas last year, insisting that it was an RPG that I would enjoy much more than the others I’d tried.
For the most part, she was correct. It wasn’t long before I found myself deeply invested in the storyline and adjusting to the various weapons, but again, the stat system was killing my enjoyment quite a bit. To resolve this, my bestie put my save file on a flash drive, disappeared for about half an hour, and then returned to tell me that my file had been hacked and I was now essentially a god, courtesy of TooTooBang’s Mod. With the stats eliminated, I happily resumed what I did best: Wrecking shit and completing dialogue trees.
This all came to a screeching halt, however, when I completed the Lonesome Road DLC chapter.
As many gamers before me have woefully discovered, this menu pops up upon leaving The Divide and returning to the Mojave Desert. The game is trying to reward the player by offering a free point to one of the courier’s S.P.E.C.I.A.L. traits, but as you can see, all fields are maxed out. Despite the fact that there’s allegedly an option to reset a given field, pressing the indicated button doesn’t actually change any of the values. The point can’t be added, the numbers can’t be lowered, and this screen can’t be skipped.
This was going to take some ingenuity.
Hey guys, welcome to my new semi-regular segment on this blog! Leedzie’s Loopholes is a category of posts in which I explain how to break a game in some way or another without the use of cheat devices. This has come about because I have a long history of doing exactly that, and, er, I just did it again the other day.
For this first entry, we’re going to examine a game that’s been devouring my life for the last couple of months, Animal Crossing: New Leaf, and how the Bug Off contest drove me to the brink of my sanity.